Divine Interiors seeks to create a new way to illuminate Skyrim. With three varieties you should be able to find something to suit your needs
Divine Interiors – The original concept takes vanilla lighting to a new level. Rather than force darkness, this module seeks to enhance the base game without need for holding torches or lanterns
Divine Interiors: Darkness – With a different technique I sought to create darker crypts, imposing Dwemer ruins and better interiors. Requires torches everywhere
Divine Interiors: Shadows and Light – My lighting opus. This was created from the ground up after I lost all my work this past February. I started playing the game in a new way, taking notes and finding new ways to create shadows and proper glow dust through windows. By re-creating colours and effects I was able to achieve something new and unique.
Shadows and Light Gallery: