It sounded low and deep within my heart. Pounding like the trample of a hundred wild Mammoths, washing over me and causing my blood to pound within my ears. The twang of the carefully created string, the creak of the wood as I pulled back, the air rushing through the fletching… It sounded, and I heeded its call. Now I grace to you all the knowledge I have.
The Ranger’s Call II is a complete overhaul of the fletching system within Skyrim. Create dozens of new bows and arrows through a specially created system accessed by only the most pure Marksman.
The Ranger’s Call Power – This power allows you to craft arrows and scoped which cannot be crafted anywhere else (more info below). What you can craft will be based on your Marksman level. Craft the Station at the Forge to unlock the recipes.
Arrows – Swift or Force?
While many people enjoy tinkering with their bows; the right weight, tension and so forth, it is said that the arrow is often overlooked. By creating a different weighting system you can now chose to let loose your arrows at a further distance (Swift) or let loose their strength (Force). Each arrow already found can be converted into Swift or Force arrows at your Ranger’s Call Crafting Station. Furthermore, all arrows are craftable at the forge with the right Smithing perks. New arrows are injected into leveled lists.
Leaf Arrow – are beautifully designed Elven Arrows with strong fletching and a deep nock . To craft the base Leaf Arrow you need the Glass Smithing Perk. Converting requires Archery Level 30
Bodkin Arrow – are simple hunting arrows which have been designed to pierce leather armour. You can craft these from the start but you need an Archery level of 25 to convert.
Thrush Arrows- are deadly arrows that rival Daedric Arrows crafted with the finest materials. Requires the Deadric Smithing Perk to craft and Archery level 90 to convert.
Poison Arrow – These arrows are dipped in a poison which causes your enemy to deplete five health points over five seconds and cripple them. Requires 40 Archery level.
Knockback Arrow – Knocksback an enemy that gets too close . Requires 40 Archery level
Use your Ranger’s Crafting Station to create your arrow of choice
Artillery: Death from Afar – Rain death upon your enemies with unrelenting barrages of catapult fire, fireballs and arrow storms. Simply mark your target with your Marker Arrows, use the Launch Barrage power and watch the chaos begin.
Fire Storm – A concentrated rain of fireballs Requires Archery Level 45
Ice Storm – A concentrated rain of ice shards Requires Archery Level 55
Arrow Storm – A concentrated hail of arrows Requires Archery Level 70
Catapult Strike – A barrage of explosives fired from a catapult Requires Archery Level 70
Rock Barrage – A barrage of large rocks Requires Archery Level 80
Marked For Death – Target an individual and an storm of arrows will be fired at the target, following them as they move. Requires Archery Level 100
You can find the workshop in Skyrim (South West of Morthal, next to Cenoba if you have Villages) where a merchant will sell you the items necessary to craft them. You can also find some arrow crates around the world, although they are rare and have limited supply.
Equip the Arrow and a power is added to your magic menu. Select this power. After firing the arrows where you want them, set forth your power and watch the barrages rain down. These arrows are extremely expensive so use sparingly.
If you prefer not to have these arrows (as they aren’t the most lore friendly), there is an optional addon which disables the workshop and from finding/crafting the arrows.
Bows can be Scoped
Scoped Recipes require the base bow + scopes. Scopes are made from glass + ingots. Once you have a bow in your inventory, your scope menu will open up. Some bows are available at the start, others will require you to obtain or craft the bow first. Tempering exists for all scoped bows.
You will also have a chance to see scoped bows in some chests or on enemies
Longbow- is now craftable at the forge
Aurial’s Bow- can be upgraded into a scoped version provided you’ve finished “Touching the Sky” and have the original on you
Dravin’s Bow is now unique. After completing his quest he will give you the schematic to craft his bow at a forge. If you wish to scope it, you need to call your Ranger’s Crafting Station
Firiniel’s End – After completing “Bound Until Death” you can craft the scoped version with your Crafting Station
Glass Bow of the Stag Prince – This bow is now unique in look and if you are able to capture it, you can scope it as well
Karliah’s Bow – is now a scoped model. I figure she’d know how to scope her own bow
Nightingale Bow – all Nightingale bows now have a scoped option you can craft with your Ranger’s Call Crafting Station – each one can be enchanted as you see fit.
Froki’s Bow – is can be upgraded into a scoped version
Imperial and Stormcloak Bows – are now craftable when chosing which side to be on, along with scoped versions
Forsworn Bows – Forsworn now have a chance to use a scoped or non-scoped bow when fighting you.
Falmer Bows – Is upgradedable to a scoped version
Azurelight Glass Bow – is a beautiful handmade glass bow made of Sapphires. You can craft this after unlocking the Glass Armour Perk at the forge and scope it with your Ranger’s Crafting Station
Silverbore Bow – This bow now has the Silver Perk much like other silver weapons allow you to fight properly against the paranomal enemies of Skyrim
Drainspell Bow – Can be scoped
Bow of the Hunt – Can be Scoped
Zephyr – can be scoped with your Ranger’s Crafting Station, furthermore the bug fixes from USSEP have carried over so you won’t get stuck with the bow trying to permanently follow you like a lost puppy dog
The Gauldur Blackbow can be scoped at all levels
The Dwarven Black Bow of Fate is now called the Dwemer Black Bow of Fate and has a scoped version you can craft at your Ranger’s Call Crafting Station.
Bound Bows are now scoped with unique features
Follower Bows can now be removed properly from their inventory so you can give them whatever you want to use.
|Leaf||Glass Smithing||Archery 70|
|Thrush||Daedric Smithing||Archery 90|
|Stalhrim||Ebony Smithing||Archery 80|
|Noridc Arrow||Advanced Armors||Archery 55|
|Orcish||Orcish Smithing||Archery 50|
|Glass||Glass Smithing||Archery 70|
|Elven||Elven Smithing||Archery 30|
|Ebony||Ebony Smithing||Archery 85|
|Dwarven||Dwarven Smithing||Archery 40|
|Dragonbone||Dragonbone Smithing||Archery 100|
|Daedric||Daedric Smithing||Archery 90|
|Fire Arrows||Archery 30|
|Poison Arrow||Archery 40|
|Knock-Back Arrow||Archery 40|
|Forsworn Arrow||Archery 25|
|Ancient Nord Arrow||N/A|
|Basic||Iron + Glass||N/A|
|Steel||Steel + Glass||N/A|
|Dwarven||Dwarven + Glass||Archery 30|
|Orcish||Orichalcum + Glass||Archery 45|
|Elven||Moonstone + Glass||Archery 30|
|Ancient Nordic||Steel + Glass||Archery 25|
|Ebony||Ebony + Glass||Archery 75|
|Falmer||Chaurus Chitin + Glass||Archery 30|
|Forsworn||Corundum + Glass||Archery 25|
|Dark||Steel, Charcoal + Glass||Archery 30|
|Auriel||Moonstone + Glass||Archery 40|
|Stalhrim||Shalhrm + Glass||Archery 80|
|Daedric||Ebony, Daedra Heart + Glass||Archery 90|
|Glass||Refined Malachite + Glass||Archery 65|
|Nord Hero||Steel + Ancient Nord Scope+ Glass||Archery 50|
Scoped Bows Recipes
- Pale blue indicates a new forge recipe and its scoped version recipe is under
|Ancient Nord Bow (Draugr)||Steel Scope||Leather Strips||Archery 25|
|Angi’s Bow||Basic Scope||Leather Strips||N/A|
|Auriel’s Bow||Auriel’s Scope||Leather Strips||Archery 50|
|Bow of the Hunt||Basic Scope||Leather Strips||N/A|
|Daedric Bow||Daedric Scope||Leather Strips||Archery 90|
|Dragonbone Bow||Dragonbone Scope||Leather Strips||Archery 95|
|Drainspell Bow||Nordic Scope||Leather Strips||Archery 35|
|Dravin’s Bow – Crafted at the Forge||n/a||1 sinew, 1 firewood, 3 steel ingots||Retrieve Dravin’s Bow Quest completed (Bow to the Master). Steel smithing perk|
|Dravin’s Bow||Basic Sope||Leather Strips|
|Dwarven Bow||Dwarven Scope||Leather Strips||Archery 30|
|DBBoF||Dwarven Scope||Leather Strips||Archery 35|
|Ebony Bow||Ebony Scope||Leather Strips||Archery 80|
|Elven Bow||Elven Scope||Leather Strips||Archery 30|
|Falmer Bow||Falmer Scope||Leather Strips||N/A|
|Firiniel’s End||Elven Scope||Leather Strips||N/A|
|Forsword Bow||Forsworn Scope||Leather Strips||Archery 50|
|Froki’s Bow||Basic Scope||Leather Strips||N/A|
|Galdur’s Blackbow||Ancient Nord Scope||Leather Strips|
|Glass Bow||Glass Scope||Leather Strips||Archery 70|
|Glass Bow of the Stag Prince||Glass Scope||Leather Strips||N/A|
|Hunting Bow (Craftable at Forge)||1 sinew; 2 pieces of firewood, 1 Iron Ingot||N/A|
|Hunting Bow||Basic Scope||Leather Strips||N/A|
|Imperial Bow Recipe – Crafted at the Forge||1 sinew; 1 leather; steel ingot; 6 leather strips||Join Imperials; Steel Smithing Perk|
|Imperial bow||Steel Scope||Leather Strips|
|Long Bow Recipe at the Forge||1 Sinew; 2 firewood; 2 leathers|
|Long Bow||Basic Scope||Leather Strips||N/A|
|Nightingale Bow||Dark Scope||Leather Strips||N/A|
|Nord Hero Bow||Nord Hero Scope||Leather Stripes||Skyforge Smithing|
|Nordic Bow||Nordic Scope||Leather Strips||Archery 50|
|Oricsh Bow||Orcish Scope||Leather Strips||Archery 50|
|Stalhrim Bow||Stalhrim Scope||Leather Strips||Archery 80|
|Craftable at the Forge||Join Stormcloaks; Steel Smithing Perk|
|Stormcloak Bow||Steel Scope||Leather Strips||N/A|
|Zephyr Bow||Dwarven Scope||Leather Strips||N/A|
It is a good idea to use common sense. Mods that try to alter bows or arrows will not be compatible. Perk trees will be compatible, bound bow retextures will be compatible (place under), Fatality is compatible, KYE is compatible (without patching I swear), DC is compatible and your cat is compatible.
|No BS Projectile Dodge||No||Both mods edit the same gameplay tweak|
|Faster Bolts and Arrows or Tweaked anything with arrows or bolts||No||I edit all the arrows|
|Better/Proper/Aiming Mods||No||Includes the proper tweaks for this already|
|Scoped Bows||No||Already Integrated|
|Real Bows||No||I use 3 models from the same mod, plus there’d be no scopes for them to work properly|
|Better Bows Integrated||Yes||But I have no special scoped models for them- they come as is|
|OK Weapon Bows||Partially||** Read Msg From Vader Below|
In regards to OK Bows, if you place Ranger’s Call below you lose the following models (but of course gain the new Ranger’s Call models):
- Angi’s Bow
- Dravin’s Bow
- Firiniel’s End
- Zephyr (which is a slightly different model from the Dwarven bow)
All other bows from OK Weapons will show, even though Ranger’s Call may assign those models to different bows than OK does. Also, the new names OK gives to Angi’s Bow, Dravin’s Bow and Froki’s Bow will revert to vanilla. Note on OK Bows and Scopes: Whenever you scope a bow, that model will either keep the new Ranger’s Call look or revert the model to vanilla. This basically means you get one model for the unscoped bows (from OK) and another for the scoped ones, basically meaning more variety in your game. Plus, if OK simply retextures the bows without changing the model, those new textures still apply to the bow and the scope itself when you upgrade it.