Divine People All in One Celestial Variant includes the Imperious race mod for maximum compatibility.
Each race now has three passives and a special quest to unlock a fourth power. Please be aware that some quests and passives have conditions on them and you should read carefully. Alternatively,
you can use DPOS Suzy's Version with Morningstar for a lighter racial passive overhaul.
Elven Supremacy: Skills are more effective upon reaching skill level 100.
Gold and Glass: When low on Magicka or Stamina, it regenerates faster at the cost of reduced armor and magic resistance.
Shimmering Threads: Weapons and armor are weaker, but enchantments are stronger.
Quest reward – Pluck 40 wings off butterflies to unlock... Contingency: At will – Weave spells into an auto-cast trigger with specific conditions.
Amphibious: Become harder to detect and move faster after swimming.
Histborn: Rapidly regenerate Health, Magicka or Stamina below a threshold.
Marsh Dweller: Swim much faster and breathe underwater.
Quest reward – Loot 4 underwater chests to unlock... Caustic Spit: 1/day – Spit a corrosive jet that reduces armor and magic resistance.
Green Pact: Ritually eat the corpses of the dead, gaining a percentage of their attributes.
Harrier: Spirit bird marks animals to kill for bonus loot or weakens your enemies in battle.
Wild Senses: Detect moving targets in a large radius by standing still when sneaking.
Quest reward – Hunt 10 animals indicated by Harrier to unlock... Beast Tongue: 1/day – Call to a nearby predator, making it a permanent ally until released.
Grail of Betony: Find a lost artifact that grants Magicka and Stamina regen.
Spell Mantle: Resistance to magic, and absorb most incoming spells at low Magicka.
Stones of Galen: Each standing stone grants its own bonus effect.
Quest reward – Discover 10 standing stones to unlock... Shared Ancestry: 1/day – Temporarily gain the racial power of a target man or mer.
Ancestral Guardian: Expend some Spirit Favor to grant a spirit shield in combat.
Ashborn: Resistance to fire, increased while Ancestral Guardian or Spirit Walk are active.
Whispers: The ancestors mark targets to slay, granting more loot and Spirit Favor.
Quest reward – Slay 10 victims indicated by Whispers to unlock... Spirit Walk: 1/day – Expend some Spirit Favor to summon random invulnerable Ancestors.
Discipline: In combat, nearby allies gain bonus armor and attack damage.
Imperial Virtues: Randomly gain bonus Health, Magicka or Stamina when entering combat.
The Human Spirit: At levels 10/20/30, you may change your attributes/resistances/skills.
Quest reward – Complete 20 quests for the people of Skyrim to unlock... Colovian Star: 1/day – Replenishes the two attributes with the highest remaining percentage.
Feline Agility: Move faster, and sprint much faster at the cost of more Stamina.
Prowl: Sneak silently and perform power leaps while sneaking.
Rawlith Khaj: Claw power attacks deal bonus damage based on your Stamina.
Quest reward – Acquire 50000 lifetime gold to unlock... Perception: At will – Improves night vision and dampens non-essential sounds.
Daughter/Son of Skyrim: Resistance to frost, increased while Avatar is active.
The Purge: At levels 10/20/30, choose a race to deal bonus damage to.
Warrior’s Heart: In combat, deal more damage as Health decreases.
Quest reward – Rediscover Skyrim’s past by clearing 8 dungeons to unlock... Avatar: 1/day – Grants very fast Magicka and Stamina regeneration for a short time.
Bloodlust: When entering combat, move and regenerate faster; decays over time.
Shockwave: Once per battle, jump up and down to cause an earthquake.
Strength of Steel: Weapons and armor are stronger, but enchantments are weaker.
Quest reward – Stagger 150 enemies with Shockwave to unlock... Berserk: 1/day – Improves weapons and spells for a short time. May activate randomly in combat.
Dust Storm: Killing humanoids briefly improves weapons and spells.
Nomadic Heritage: Resistance to disease, and infinite Stamina out of combat.
Tenacity: Increased Magicka and Stamina regeneration at low Health.
Quest reward – Win 30 battles by slaying 3 or more people to unlock... Red Sand Dance: 1/day – Greatly slow time while sprinting for a short time.