Divine People

Logical and Beautiful

The Divine People Overhaul seeks to improve the facial features of NPCs. It does not add any face or body textures so you are free to use whichever one you want. You’ll notice in vanilla Skyrim that NPCs have mismatched noses, wrongly proportioned eyes and foreheads, and garish makeup. DPOS seeks to correct this imbalance while staying true to the original faces. As part of the populace, the PC also has over 1 million character choice combinations at creation.


DPOS falls under the Race/NPC edits of the Logical Load Order. Because NPC overhauls also touch race data I have included Imperious into two of the four versions of DPOS. You will need to read about the race quests that Imperious adds to the game to see if you want it.


  • + Imperious is included in the Celestial Versions
  • + All female races have their proper voice set
  • + 300 NPCs re-designed for XBox1 users. These are actually better in most ways than my PC version (aren’t you guys lucky?!)
  • + 60+ Lore friendly hairs for Celestial + Suzy. Lite has PC only hairs and Suzy Lite has No Extra Hairs.
  • + Vanilla hair retexture
  • + Beards! Who doesn’t love a good beard :) You have some more options ^.^ even for Khajiit! (This one is happy with more beards)
  • + All new female and male brows. These brows take away the wild bushy look so they aren’t so wrong looking
  • + Proper lore “sizes” so your heights don’t need to be adjusted for “immersion”
  • + New hair colours! Amazing new hair colours for you to enjoy
  • + New make up colours
  • + All warpaints unlocked
  • + Unless needed to die for a quest, merchant NPCs are kept safe. For follower safety please download Immersive Follower Framework
  • + New freckles for men and women
  • + Argonians now have real skin tones! Enjoy amazing new colours to mix and match and the female Argonians have more feather options
  • + Khajiit now have new fur colours! Mmm fuzzy
  • + All Mer-folk have human skin tones unlocked WOO!
  • + USSEP dependant so you don’t have to worry about bugged people! WOO!
  • + Lore friendly versions of race details
  • + Children look like children - with unique faces and hair - and resemble their parents
  • + NPCs are Divinely Dressed...so Susanna the Wicked won’t freeze her nits off in Windhelm
  • + NO BODY MESHES OR SKIN TEXTURES ARE INCLUDED. PICK ONE YOU WANT. Divine Skins and Bodies is recommended, but you may use whatever skin you want


With so many character creation combinations, this gallery showcases only a fraction of what Divine People has to offer. I hope this gallery sample helps you see just how powerful this modudle really is for character creation and improved NPCs.


by EnaiSiaion

Divine People All in One Celestial Variant includes the Imperious race mod for maximum compatibility. Each race now has three passives and a special quest to unlock a fourth power. Please be aware that some quests and passives have conditions on them and you should read carefully. Alternatively, you can use DPOS Suzy's Version with Morningstar for a lighter racial passive overhaul.

Elven Supremacy: Skills are more effective upon reaching skill level 100.
Gold and Glass: When low on Magicka or Stamina, it regenerates faster at the cost of reduced armor and magic resistance.
Shimmering Threads: Weapons and armor are weaker, but enchantments are stronger.
Quest reward – Pluck 40 wings off butterflies to unlock... Contingency: At will – Weave spells into an auto-cast trigger with specific conditions.

Amphibious: Become harder to detect and move faster after swimming.
Histborn: Rapidly regenerate Health, Magicka or Stamina below a threshold.
Marsh Dweller: Swim much faster and breathe underwater.
Quest reward – Loot 4 underwater chests to unlock... Caustic Spit: 1/day – Spit a corrosive jet that reduces armor and magic resistance.

Green Pact: Ritually eat the corpses of the dead, gaining a percentage of their attributes.
Harrier: Spirit bird marks animals to kill for bonus loot or weakens your enemies in battle.
Wild Senses: Detect moving targets in a large radius by standing still when sneaking.
Quest reward – Hunt 10 animals indicated by Harrier to unlock... Beast Tongue: 1/day – Call to a nearby predator, making it a permanent ally until released.

Grail of Betony: Find a lost artifact that grants Magicka and Stamina regen.
Spell Mantle: Resistance to magic, and absorb most incoming spells at low Magicka.
Stones of Galen: Each standing stone grants its own bonus effect.
Quest reward – Discover 10 standing stones to unlock... Shared Ancestry: 1/day – Temporarily gain the racial power of a target man or mer.

Ancestral Guardian: Expend some Spirit Favor to grant a spirit shield in combat.
Ashborn: Resistance to fire, increased while Ancestral Guardian or Spirit Walk are active.
Whispers: The ancestors mark targets to slay, granting more loot and Spirit Favor.
Quest reward – Slay 10 victims indicated by Whispers to unlock... Spirit Walk: 1/day – Expend some Spirit Favor to summon random invulnerable Ancestors.

Discipline: In combat, nearby allies gain bonus armor and attack damage.
Imperial Virtues: Randomly gain bonus Health, Magicka or Stamina when entering combat.
The Human Spirit: At levels 10/20/30, you may change your attributes/resistances/skills.
Quest reward – Complete 20 quests for the people of Skyrim to unlock... Colovian Star: 1/day – Replenishes the two attributes with the highest remaining percentage.

Feline Agility: Move faster, and sprint much faster at the cost of more Stamina.
Prowl: Sneak silently and perform power leaps while sneaking.
Rawlith Khaj: Claw power attacks deal bonus damage based on your Stamina.
Quest reward – Acquire 50000 lifetime gold to unlock... Perception: At will – Improves night vision and dampens non-essential sounds.

Daughter/Son of Skyrim: Resistance to frost, increased while Avatar is active.
The Purge: At levels 10/20/30, choose a race to deal bonus damage to.
Warrior’s Heart: In combat, deal more damage as Health decreases.
Quest reward – Rediscover Skyrim’s past by clearing 8 dungeons to unlock... Avatar: 1/day – Grants very fast Magicka and Stamina regeneration for a short time.

Bloodlust: When entering combat, move and regenerate faster; decays over time.
Shockwave: Once per battle, jump up and down to cause an earthquake.
Strength of Steel: Weapons and armor are stronger, but enchantments are weaker.
Quest reward – Stagger 150 enemies with Shockwave to unlock... Berserk: 1/day – Improves weapons and spells for a short time. May activate randomly in combat.

Dust Storm: Killing humanoids briefly improves weapons and spells.
Nomadic Heritage: Resistance to disease, and infinite Stamina out of combat.
Tenacity: Increased Magicka and Stamina regeneration at low Health.
Quest reward – Win 30 battles by slaying 3 or more people to unlock... Red Sand Dance: 1/day – Greatly slow time while sprinting for a short time.


Incompatible Mods

Overwrite Information

More Hair Colour, Skin Colour or Makeup Colour Mods DPOS already includes more colours
Preset Mods DPOS already includes 20 unique presets for each race
Etheral Elven Overhaul Has never been compatible with other NPC overhauls. It's also stolen as the OMA didn't grant access to upload the mod directly, only access to use their files to build upon
Redesigned Male or Females It's weird I have to keep writing that other NPC overhauls aren't compatible but people still try and wonder why their games explode
Definitive Nothing definitive about it. Not to mention the wild edits and poorly managed facegen. Do I have to repeat again other npc overhauls won't work?
Makeup "Kits" No such thing as a "kit" in the CK. It's just colours, DPOS already has extra colours
Other children overhauls - any Will not be compatible.
Any other NPC overhaul that contains catch phrase words that state: Overhauls men and/or women Seriously, can we stop trying to force NPC edits to constantly overwirte?
Blinking mods DPOS has blinking.
Female Fix Walk The description in DPOS already tells you it does that
Female Voices Already included
Serana Mods No, stop. Stop messing with her. People break their games at the start simply by trying to force her to act differently.
Immersive Citizens It's incompatible with itself. Do not use it.
AFT Is broken. Stop using it.
Rich Merchant Mods Most have dirty edits that causes fruity pebble faces. You can load above DPOS in the Loot Overhaul to correct this issue. Or don't use the mod.

Compatible Mods

Overwrite Information

Texture Packs I already told you about that! But if the texture pack includes an NPC edit then NO.
Character Creation Overhaul CCO only adjusts actor values so you're free to use it.
Teldryn Serious Undriel's mod needs to be placed in Single Area Edits and will work (I only touch his facegen so the overwrite is a small footprint).
Andromeda or Aurora Standing Stones It's strange I get asked this. Both of those mods are just edits to the magic effects on the Mundas stones and have nothing to do with NPCs.
Fatality Yes.
Immersive Follower Framework Yes
Lucien He has an edit to a couple NPCs for part of his quests. Load his module ABOVE DPOS so that his quests work and the NPCs won't have fruity pebble faces.
Inigo Yes
Body Meshes and Textures Stop asking!! You have your answer.